DirtyDuc wrote:I haven't had a true A&D since pre-pandemic days, but my pricing reflected the reliability of the car and my willingness (or lack thereof) to track raceday expenses. Things were also cheaper then. Also, the Porsche is a lego car made of VW parts and I don't really have a lot of emotional attachment to it.
My preference is: split the entry cost even, then split consumables with maybe a little on top depending on the car. Then, depending on the experience I provided, I might waive the consumables (showed up with a car that was broken and never really ran). But I own my cars outright and can do whatever I want to them, and I wear big boy pants. It might be fair to consider tagging on the fire suppression and the belts as consumables amortized over the life of the usage due to the limited lifespan. If someone uses them they should cover the cost to renew, but you are on your own to collect.
Likewise, in the event of a catastrophic crash that actually totals the car, it seems fair to require the driver at the time to come up with a replacement or cover the cost of replacing, etc.
Getting your team to pony up cash for the build will likely keep them involved due to the fallacy of sunk costs, but think of the end state. When you sell the car or a teammate wants out, what's an equitable recourse for both parties? What if the owner in name wants to crush it, but the other teammates want to continue with it?
This is exactly what I do with my team, which at this point covers myself and 8 different potential drivers with varying levels of experience and ability, about half have been A&D, and half have been local. It's my car, I've paid for everything, so obviously if something happens to it, I lose that money. Luckily, I drive a Ford Focus which is very much a LEGO car, like DirtyDuc's car.
For each race, I try to find a mix of people who can drive and wrench, just in case something happens. I take the full cost of the race and split it amongst all the drivers, and usually charge a little extra ($50/person) for wear and tear items. It sounds like a lot, but considering that in two races we've gone through 2 CV axles, a control arm, and a wheel, and basically lost a set of tires due to the damage to the wheel, I think I've actually lost money - but I do get to do other stuff with the car. Because fuel consumption can vary from race to race, I typically pay all the fuel upfront and then split it at the end.
The people that are local that have helped me work on the car have done it because they enjoy the experience of wrenching, not necessarily for a discount, but I do give them priority when forming a team for a race. I also let everyone know before they pay that part of the risk is that something may happen to total the car in turn 1, but I am also confident that the car is more-or-less driveable at the start of the race, so there's that.
I have found that as long as you try to be fair and be extremely transparent with what everyone is paying and why, it will go a long way to foster understanding and provide clarity. I have a Google Sheets spreadsheet I share with everyone that helps everyone see what the costs are. So far, no one has really complained about this set up.
#22 Team Slowtus Ford Focus